EquipVerse

01 — Global Online Studio · Est. 2026

Photoreal .
Metahumans
— for every screen.

EquipVerse is the global online studio for photoreal MetaHumans, digital doubles, virtual influencers and AI-agent embodiments. Cinema-grade pipeline — Unreal Engine 5, Xgen, ARKit, Audio2Face, USD — delivered anywhere in the world.

01 / SPEC

  • Resolution8K · 32-bit float
  • TopologySubdiv-ready
  • Facial blendshapes51 ARKit + jaw
  • HairXgen / Groom-bake
  • EnginesUE5 · Unity · USD
  • LipsyncAudio2Face · Sub-100ms

02 / TURNAROUND

5–28 days

From Lite to Cinema-grade — every package backed by milestone reviews and revision rounds.

★ Unreal Engine 5 ★ MetaHuman Native ★ Audio2Face ★ NeuroSync ★ Vicon · OptiTrack · Rokoko ★ Marvelous Designer ★ Xgen Grooms ★ Houdini Vellum ★ USD / Omniverse ★ Apple Vision Pro ★ Roblox · Spatial · RPM
★ Unreal Engine 5 ★ MetaHuman Native ★ Audio2Face ★ NeuroSync ★ Vicon · OptiTrack · Rokoko ★ Marvelous Designer ★ Xgen Grooms ★ Houdini Vellum ★ USD / Omniverse ★ Apple Vision Pro ★ Roblox · Spatial · RPM
★ Unreal Engine 5 ★ MetaHuman Native ★ Audio2Face ★ NeuroSync ★ Vicon · OptiTrack · Rokoko ★ Marvelous Designer ★ Xgen Grooms ★ Houdini Vellum ★ USD / Omniverse ★ Apple Vision Pro ★ Roblox · Spatial · RPM
★ Unreal Engine 5 ★ MetaHuman Native ★ Audio2Face ★ NeuroSync ★ Vicon · OptiTrack · Rokoko ★ Marvelous Designer ★ Xgen Grooms ★ Houdini Vellum ★ USD / Omniverse ★ Apple Vision Pro ★ Roblox · Spatial · RPM

02 — Core Packages

From $750
to a full studio
engagement.

Five tiers cover every brief — from quick social-ready MetaHumans to multi-character feature-film pipelines with on-call team. Pay once, own commercial rights, scale up.

03 — Verticals

Anywhere a photoreal human
can earn its frame.

01 VRT-01

Film & VFX

Photo-real digital doubles, de-aging, period actors, deceased-actor recreation, and stunt-safe doubles for feature film and series VFX.

Open vertical →

02 VRT-02

AAA & Indie Games

Hero characters, NPCs and cinematic-cutscene casts built MetaHuman-native, Unreal-Engine ready, fully riggable in Maya/Blender.

Open vertical →

03 VRT-03

Virtual Production

Real-time, on-stage MetaHumans for LED-volume / ICVFX shoots — Unreal Engine 5 ready, Live Link compatible, mocap-retargetable.

Open vertical →

04 VRT-04

Advertising & Brand

Virtual brand ambassadors and hero spokespeople for global ad campaigns — never ages, always on-message, multilingual lipsync.

Open vertical →

05 VRT-05

Fashion & Apparel

Virtual fashion models for lookbooks, runway pre-vis, e-commerce PDPs and metaverse boutiques — every body type, every style.

Open vertical →

06 VRT-06

Healthcare & Pharma

Patient education avatars, surgical pre-op explainers, virtual nurses and pharma sales reps — empathetic, multilingual, HIPAA-aware.

Open vertical →

07 VRT-07

Corporate & L&D

Virtual presenters, training avatars, internal-comms hosts and onboarding instructors — 24/7, every language, every accent.

Open vertical →

08 VRT-08

Metaverse & Web3

Identity-grade avatars for Roblox, Fortnite, Decentraland, Spatial, Ready Player Me and bespoke worlds. Cross-platform USD/glTF rigs.

Open vertical →

09 VRT-09

Music & Virtual Idols

Virtual idols, K-pop-grade performers, holographic touring artists and music-video CG cast — built to perform and to monetize.

Open vertical →

10 VRT-10

Broadcasting & News

AI news anchors, weather presenters and 24-hour broadcasting avatars — real-time TTS, lipsync and multi-camera workflow.

Open vertical →

11 VRT-11

Fitness & Coaching

Virtual personal trainers, yoga instructors and sports-coaching avatars — perfect form every rep, available globally.

Open vertical →

12 VRT-12

AI Agents & Conversational AI

Embodied faces for ChatGPT-class agents — face for the voice, lipsync-driven, deployable in web, kiosk and Apple Vision Pro.

Open vertical →

13 VRT-13

Religious & Historical

Respectful recreations of historical and religious figures for documentary, museum, education and devotional content.

Open vertical →

14 VRT-14

Real Estate & Architecture

Virtual showroom hosts, property-tour guides and architectural-walkthrough presenters for off-plan and luxury sales.

Open vertical →

15 VRT-15

E-commerce & DTC

On-PDP virtual models, try-on hosts, Shopify-embed avatars and DTC brand faces — drives 30 %+ uplift in conversion.

Open vertical →

16 VRT-16

Education & EdTech

Virtual tutors, language-exchange partners and university-lecture hosts — patient, multilingual, infinitely available.

Open vertical →

04 — Process

Brief
Asset
Frame.

A streamlined four-act pipeline — designed by VFX supervisors, executed online, delivered to your shoot date.

01

INGEST

Brief & References

Upload photos, scans, mood-boards, scripts. We accept any format. NDA available.

02

CONCEPT

Concept & Likeness

We sculpt likeness from references, share previews on day 3, iterate to a single signed-off look.

03

PIPELINE

Pipeline & Pass

Hair grooms, wardrobe, rig, mocap retarget, shaders. Daily WIP renders to a private review URL.

04

DELIVER

Delivery & Rights

Final assets in UE5 + your DCC + USD. Commercial rights granted. We stay on call for a follow-up week.

05 — Most-Requested Bundles

What clients order first.

06 — FAQ

The questions
before the brief.

Q01 What is a MetaHuman?
+

MetaHuman is Epic Games’ system for photoreal digital humans, runnable in real-time inside Unreal Engine 5. EquipVerse delivers fully customised MetaHumans tuned to your project — likeness, hair, wardrobe, rig, and pipeline-ready exports for Maya, Blender, Houdini and Vision Pro.

Q02 How fast can you deliver a digital human?
+

Our MetaHuman Lite ($750) delivers in 5–7 business days. Standard ships in 7–10 days. Cinema-grade hero characters land in 21–28 days. We work to your shoot date — rush turnaround available.

Q03 Do you provide commercial usage rights?
+

Yes — every package includes commercial usage rights. Cinema and Studio packages add broadcast / theatrical clearance.

Q04 Can you match an actor’s on-set scan or photo references?
+

Yes. Submit your photogrammetry data, on-set scan, or a curated photo set. We sculpt pore-level likenesses for the Pro tier and above.

Q05 Which engines and pipelines do you support?
+

Unreal Engine 5 (native), Maya, Blender, Houdini, Marvelous Designer, Xgen, USD / Omniverse, Unity HDRP/URP, Apple Vision Pro (visionOS), Roblox, Spatial, Decentraland, Ready Player Me.

⌁ END OF REEL — START YOURS

Your photoreal cast,
ready in days.