01 — Global Online Studio · Est. 2026
Photoreal .
Metahumans
— for every screen.
EquipVerse is the global online studio for photoreal MetaHumans, digital doubles, virtual influencers and AI-agent embodiments. Cinema-grade pipeline — Unreal Engine 5, Xgen, ARKit, Audio2Face, USD — delivered anywhere in the world.
01 / SPEC
- Resolution8K · 32-bit float
- TopologySubdiv-ready
- Facial blendshapes51 ARKit + jaw
- HairXgen / Groom-bake
- EnginesUE5 · Unity · USD
- LipsyncAudio2Face · Sub-100ms
02 / TURNAROUND
5–28 days
From Lite to Cinema-grade — every package backed by milestone reviews and revision rounds.
02 — Core Packages
From $750
to a full studio
engagement.
Five tiers cover every brief — from quick social-ready MetaHumans to multi-character feature-film pipelines with on-call team. Pay once, own commercial rights, scale up.
MetaHuman Lite
$750
A photoreal MetaHuman head and base body — perfect entry point.
⏱ 5–7 business days
View package →
MetaHuman Standard
$1,500
Full-body, animation-ready MetaHuman with two outfits.
⏱ 7–10 business days
View package →
MetaHuman Pro
$3,500
Custom likeness, Xgen hair grooms, mocap retarget, three outfits.
⏱ 14–18 business days
View package →
MetaHuman Cinema
$7,500
4K hero with cloth sim, custom shaders, one cinematic shot included.
⏱ 21–28 business days
View package →
MetaHuman Studio
$15,000
Multi-character pipeline, on-call team, full studio engagement.
⏱ 30 days dedicated engagement
View package →
03 — Verticals
Anywhere a photoreal human
can earn its frame.
Film & VFX
Photo-real digital doubles, de-aging, period actors, deceased-actor recreation, and stunt-safe doubles for feature film and series VFX.
Open vertical →
AAA & Indie Games
Hero characters, NPCs and cinematic-cutscene casts built MetaHuman-native, Unreal-Engine ready, fully riggable in Maya/Blender.
Open vertical →
Virtual Production
Real-time, on-stage MetaHumans for LED-volume / ICVFX shoots — Unreal Engine 5 ready, Live Link compatible, mocap-retargetable.
Open vertical →
Advertising & Brand
Virtual brand ambassadors and hero spokespeople for global ad campaigns — never ages, always on-message, multilingual lipsync.
Open vertical →
Fashion & Apparel
Virtual fashion models for lookbooks, runway pre-vis, e-commerce PDPs and metaverse boutiques — every body type, every style.
Open vertical →
Healthcare & Pharma
Patient education avatars, surgical pre-op explainers, virtual nurses and pharma sales reps — empathetic, multilingual, HIPAA-aware.
Open vertical →
Corporate & L&D
Virtual presenters, training avatars, internal-comms hosts and onboarding instructors — 24/7, every language, every accent.
Open vertical →
Metaverse & Web3
Identity-grade avatars for Roblox, Fortnite, Decentraland, Spatial, Ready Player Me and bespoke worlds. Cross-platform USD/glTF rigs.
Open vertical →
Music & Virtual Idols
Virtual idols, K-pop-grade performers, holographic touring artists and music-video CG cast — built to perform and to monetize.
Open vertical →
Broadcasting & News
AI news anchors, weather presenters and 24-hour broadcasting avatars — real-time TTS, lipsync and multi-camera workflow.
Open vertical →
Fitness & Coaching
Virtual personal trainers, yoga instructors and sports-coaching avatars — perfect form every rep, available globally.
Open vertical →
AI Agents & Conversational AI
Embodied faces for ChatGPT-class agents — face for the voice, lipsync-driven, deployable in web, kiosk and Apple Vision Pro.
Open vertical →
Religious & Historical
Respectful recreations of historical and religious figures for documentary, museum, education and devotional content.
Open vertical →
Real Estate & Architecture
Virtual showroom hosts, property-tour guides and architectural-walkthrough presenters for off-plan and luxury sales.
Open vertical →
E-commerce & DTC
On-PDP virtual models, try-on hosts, Shopify-embed avatars and DTC brand faces — drives 30 %+ uplift in conversion.
Open vertical →
Education & EdTech
Virtual tutors, language-exchange partners and university-lecture hosts — patient, multilingual, infinitely available.
Open vertical →
04 — Process
Brief →
Asset →
Frame.
A streamlined four-act pipeline — designed by VFX supervisors, executed online, delivered to your shoot date.
01
INGEST
Brief & References
Upload photos, scans, mood-boards, scripts. We accept any format. NDA available.
02
CONCEPT
Concept & Likeness
We sculpt likeness from references, share previews on day 3, iterate to a single signed-off look.
03
PIPELINE
Pipeline & Pass
Hair grooms, wardrobe, rig, mocap retarget, shaders. Daily WIP renders to a private review URL.
04
DELIVER
Delivery & Rights
Final assets in UE5 + your DCC + USD. Commercial rights granted. We stay on call for a follow-up week.
05 — Most-Requested Bundles
What clients order first.
★ POPULAR · EV-CORE-STD-1500
MetaHuman Standard
Full-body, animation-ready MetaHuman with two outfits.
$1,500
⏱ 7–10 business days
★ POPULAR · EV-CORE-PRO-3500
MetaHuman Pro
Custom likeness, Xgen hair grooms, mocap retarget, three outfits.
$3,500
⏱ 14–18 business days
★ POPULAR · EV-V-FILM-DD-4500
Film & VFX Digital Double
Stunt-safe digital double from on-set scan or photo references.
$4,500
⏱ 14–20 business days
★ POPULAR · EV-V-AD-AMBASSADOR-2200
Brand Ambassador Avatar
On-message virtual spokesperson for global ad campaigns.
$2,200
⏱ 12–16 business days
★ POPULAR · EV-V-MUSIC-IDOL-4800
Virtual Idol / K-Pop Star
Performance-ready virtual idol with stage rig and 2 outfits.
$4,800
⏱ 18–25 business days
★ POPULAR · EV-V-AI-AGENT-2500
AI Agent Embodiment
Photoreal face for your ChatGPT / Claude / Gemini agent.
$2,500
⏱ 12–16 business days
06 — FAQ
The questions
before the brief.
Q01 What is a MetaHuman? +
MetaHuman is Epic Games’ system for photoreal digital humans, runnable in real-time inside Unreal Engine 5. EquipVerse delivers fully customised MetaHumans tuned to your project — likeness, hair, wardrobe, rig, and pipeline-ready exports for Maya, Blender, Houdini and Vision Pro.
Q02 How fast can you deliver a digital human? +
Our MetaHuman Lite ($750) delivers in 5–7 business days. Standard ships in 7–10 days. Cinema-grade hero characters land in 21–28 days. We work to your shoot date — rush turnaround available.
Q03 Do you provide commercial usage rights? +
Yes — every package includes commercial usage rights. Cinema and Studio packages add broadcast / theatrical clearance.
Q04 Can you match an actor’s on-set scan or photo references? +
Yes. Submit your photogrammetry data, on-set scan, or a curated photo set. We sculpt pore-level likenesses for the Pro tier and above.
Q05 Which engines and pipelines do you support? +
Unreal Engine 5 (native), Maya, Blender, Houdini, Marvelous Designer, Xgen, USD / Omniverse, Unity HDRP/URP, Apple Vision Pro (visionOS), Roblox, Spatial, Decentraland, Ready Player Me.
⌁ END OF REEL — START YOURS